QUEST #6 - AMNESIA
Note: I made a mistake on this Quest when I first played it...for some reason I thought you could choose how to face Pilgrim's Burden, but it is actually a Savvy Test and Bill failed the test. This affected some other parts of the Quest. It has all has been fixed now.
The Waylay Deck is reshuffled. For Treasure, Bill draws Writ of Carte Blanche. He places Burn & Boil on Mouth of Grey, Perceptive Fighter on Grey Reach, and the Writ on Irondew Road (2).
To complete the Quest, Pyro must get to a non-marsh League within 6 days while trying to recover his Merits, then he must journey to Raxis in 10 days, and face 8 points of Waylays along the way.
Day 1
Bill tries to leave Sibylline Swamp and enter Mouth of Grey; he must pass an Exit Might Trial of 4 and an Enter Might Trial of 5. Bill rolls 4 for a total of 7 and another 4 for a total of 7. The Waylay is Pilgrim's Burden, a Savvy 3 Test. Bill rolls 6 for a total of 7; the opposing roll is 8 for a total of 11. Pyro loses and must travel with the pilgrim's statue on his back. Pilgrim's Burden stays with Bill, and he must face 5 more points of Waylays.
Day 2
Bill recovers Burn & Boil.
Day 3
Bill attempts to move from Mouth of Grey to Grey Reach; he must pass an Exit Might Trial of 5 and an Enter Might Trial of 4. Bill rolls a 1 for a total of 3 (-1 from Pilgrim's Burden) and decides to exhaust Dem Bones to re-roll; he rolls a 3, making his total 5, and passes the Exit Trial. He then rolls a 4 for a total of 6 and enters Grey Reach. The Waylay is Roc Attack, a Might 3 (cost of 4). Bill rolls 9 for a total of 10; the Roc rolls 4 for a total of 7. Pyro wins and Roc Attack is discarded. Bill must face 1 more point of Waylay.
Day 4
Bill recovers Perceptive Fighter.
Day 5
Bill attempts to move from Grey Reach to Grey River; he must pass an Exit Might Trial of 4 and an Enter Might Trial of 5. Bill rolls 4 for a total of 6 and 6 for a total of 8 and moves into Grey River. He faces the last Waylay, which is Nymphs. Pyro does not want to hurt them and is relieved it is a Resolve 1 Test. Bill rolls 8 for a total of 11; the opposing roll is 7 for a total of 8. However, Indecisive must be exhausted since it is a Resolve Test, so Bill re-rolls and gets a 9 for a total of 12. Pyro overcomes the Nymphs and they are discarded. Bill does not need to face any more Waylays.
Day 6
Bill wants to move from Grey River to Irondew Dew Road (2); he must pass an Exit Might Trial of 5. Bill has left no room for error, as he must be on Irondew Road (a non-marsh League) since it is the 6th Day. He rolls a 4 for a total of 6 and sucessfully moves to Irondew Road. Bill claims the Writ of Carte Blanche. He must now make it to Raxis in 10 days.
Day 7
Bill uses the movement option of the Warhorse to move to Middlemarch Junction, then to Irondew Road (1).
Day 8
Bill exhausts the Warhorse to move to Splendour Bridge and then on to Sundered Copse.
Day 9
Bill moves to Sundered Woods.
Day 10
Bill enters Raxis 6 days early and the Quest is complete. Writ of Carte Blanche is returned. Bill's Merits are restored and he now has 3 XP.
Monday, June 11, 2012
Saturday, June 9, 2012
Change to Solo Rules
As I've been working on the sample games I've noticed that a flat 15 days for all quests doesn't work. For some Quests it isn't even a challenge, and others are still impossible. What I've done instead is make the time limit equal to the base Waylay rating of the Quest. This required modifying some of the Quests, Like Seek the Oracle's Advice, so that not as much travel is called for, or that additional tasks give you extra time. The exceptions are Balm for Madness, which is double the base Waylay rating due to having to cross the map twice (and is really two quests in one), and Middlemarch Invaders, which has no time limit. Still, it wouldn't hurt for players to choose at least one Merit with a movement option, like the Warhorse I chose in my example.
For KIM, this is a little more problematic due to the high Waylay ratings. I'll have to see how that shakes out when I get to that part of the game.
The modified Quests now list Days for each Quest that represent the time limit, and are in the original The Legend of Arcadia post, found here.
For KIM, this is a little more problematic due to the high Waylay ratings. I'll have to see how that shakes out when I get to that part of the game.
The modified Quests now list Days for each Quest that represent the time limit, and are in the original The Legend of Arcadia post, found here.
Tuesday, May 29, 2012
New Stuff by This Weekend
After finally getting over some kind of nasty cold that I think I got on the plane coming back from Florida, It's about time to get some new content up. I should have a post ready this weekend, although I'm now way behind at work and need to put in some extended hours.
Hang in there, folks!
Hang in there, folks!
Saturday, April 28, 2012
Still no posts
I just haven't had time for new material, as I'm heading to Florida for a much-needed vacation and am remodeling my house. Check back in late May as I hope to have something up by then.
Monday, March 5, 2012
Working my way back - Hi-res map of Arcadia
My wrist has healed rapidly, so look for more posts later this week. In the meantime, at the request of reader Kokeshi, I have updated the Arcadia map link in the sidebar to point to a higher resolution map in Google Docs. This is the highest resolution I have available, taken from the original postings by Moxtaveto.
Saturday, January 28, 2012
No New Posts For Awhile
I won't be posting for a couple of weeks - last week I broke my wrist and I have surgery this coming week. I can type with my other hand but it's so slow compared to my normal speed.
Hopefully I'll be back in a couple of weeks with some new material.
Hopefully I'll be back in a couple of weeks with some new material.
Monday, January 9, 2012
Arcadia Online
Reader Nin has a request for anyone who can help. In his words:
"Years ago a German forum friend of mine started an Arcadia Online script (Java).... unfortunately it was never finished, but I got the beta version. Do you know someone who could finish this project?"
Below are some screen shots for the project. If anyone is interested in resuming the work, please send me an email and I will forward it to Nin...
"Years ago a German forum friend of mine started an Arcadia Online script (Java).... unfortunately it was never finished, but I got the beta version. Do you know someone who could finish this project?"
Below are some screen shots for the project. If anyone is interested in resuming the work, please send me an email and I will forward it to Nin...
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